Low self-esteem negatively affects the social lives of many people. Several studies have shown that low self-esteem is related to depression, aggression, and social anxiety. It has also been shown that low self-esteem is linked to feelings of rejection from other people. In the computer game, people are asked to enter some information about themselves i.
We call this information 'self-relevant' information because it is unique to the person and we think it contributes to the sense of identity. Next, they click on words that appeared in four boxes, which are then followed by a picture of a face. The positive conditioning involves pairing self-relevant information with smiling, approving faces.
We have found that people who complete this game show an increase in implicit self-esteem. Our research demonstrates that implicit self-esteem is, in part, represented as unconscious expectancies of social acceptance. This game creates a pairing between the self and positive social feedback, thus leading to automatic thoughts of secure acceptance in relation to the self.
Grow Your Chi! CHI is a Chinese word meaning life force, energy, or vitality. This game playfully asks if it is possible to foster our feelings of well being by focusing on positive social connections. Free self-esteem games require nothing more than ordinary office supplies and a focus on the positive.
Adults and children both benefit from these games, because self-esteem affects the way we see ourselves and others, and can influence our decisions and interpersonal relationships. Some games may need modified to fit the age and developmental level of the participants, but they each provide something we can all use—a positive view of the self. Use these games in the classroom or in team building workshops to start the day off to a fun and rewarding start.
Identifying Positive Traits People experience a boost in self-esteem when other people point out their positive traits to them, yet it also boosts the person who identifies the trait. We feel better about ourselves when we recognize the good in other people and treat others in a positive manner, which is also part of interpersonal skill development. Games for this depend on the amount of time you have and the long-term purpose of the exercise.
Provide construction paper, art supplies and a small, printed questionnaire about their strengths and constructive qualities. Participants then fill out the questionnaire and turn it into a booklet to keep after the workshop. Our team wanted to create a new way to help people practice the desired thought patterns to the point of being automatic. The researchers drew on their experience playing repetitive computer games and devised novel counterparts that would help people feel more positive about themselves.
In the first computer game, EyeSpy: The Matrix, players are asked to search for a single smiling face in a matrix of 15 frowning faces. The hypothesis? Repeating the exercise can train players to focus their attention on positive rather than negative feedback.
The second game, Wham! The Wham! Once the game is in action, the player's personal information is paired with smiling, accepting faces. The outcome? Players have experiences similar to being smiled at by everyone and take on a more positive attitude about themselves. For the third game, Grow Your Chi, the researchers combined the tasks of Wham! Players of Grow Your Chi try to nurture their inner source of well-being by responding to positive versus negative social information.
The McGill team has demonstrated that with enough practice, even people with low self-esteem can develop positive thought patterns that may allow them to gradually become more secure and self-confident.
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